// Fig. 10.4: CommissionEmployee.h
// CommissionEmployee class derived from class SalariedEmployee.
#pragma once
#include <string>
#include <string_view>
#include "SalariedEmployee.h"

class CommissionEmployee final : public Employee
{
public:
    CommissionEmployee(std::string_view name, double grossSales, double commissionRate);
    virtual ~CommissionEmployee() = default;
    void setGrossSales(double grossSales);
    double getGrossSales() const;

    void setCommissionRate(double commissionRate);
    double getCommissionRate() const;

private:
    double m_grossSales{ 0.0 };
    double m_commissionRate{ 0.0 };
    //overwrite
    double getPay() const override;
    std::string getString() const override;
};

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